Giovanni Mascellani : vkd3d-shader/ir: Validate the register index count.
by Alexandre Julliard Nov. 2, 2023
by Alexandre Julliard Nov. 2, 2023
Nov. 2, 2023
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Giovanni Mascellani : vkd3d-shader/ir: Validate the register dimension.
by Alexandre Julliard Nov. 2, 2023
by Alexandre Julliard Nov. 2, 2023
Nov. 2, 2023
1
0
Giovanni Mascellani : vkd3d-shader/ir: Validate the register precision.
by Alexandre Julliard Nov. 2, 2023
by Alexandre Julliard Nov. 2, 2023
Nov. 2, 2023
1
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Giovanni Mascellani : vkd3d-shader/ir: Validate the register data type.
by Alexandre Julliard Nov. 2, 2023
by Alexandre Julliard Nov. 2, 2023
Nov. 2, 2023
1
0
Giovanni Mascellani : vkd3d-shader/dxil: Use vsir_register_init() to initialize registers.
by Alexandre Julliard Nov. 2, 2023
by Alexandre Julliard Nov. 2, 2023
Nov. 2, 2023
1
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Giovanni Mascellani : vkd3d-shader: Deduplicate profile version comparison functions.
by Alexandre Julliard Nov. 2, 2023
by Alexandre Julliard Nov. 2, 2023
Nov. 2, 2023
1
0
1
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Giovanni Mascellani : vkd3d-shader: Expose the whole profile when dumping an HLSL shader.
by Alexandre Julliard Nov. 2, 2023
by Alexandre Julliard Nov. 2, 2023
Nov. 2, 2023
1
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Giovanni Mascellani : vkd3d-shader: Dump shaders as soon as possible.
by Alexandre Julliard Nov. 2, 2023
by Alexandre Julliard Nov. 2, 2023
Nov. 2, 2023
1
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Gabriel Ivăncescu : mshtml: Keep ref from the ImageElementFactory to the inner window.
by Alexandre Julliard Nov. 1, 2023
by Alexandre Julliard Nov. 1, 2023
Nov. 1, 2023
1
0