Francisco Casas : vkd3d-shader/hlsl: Absorb hlsl_ir_constant deref offsets into const_offset.
by Alexandre Julliard Oct. 31, 2023
by Alexandre Julliard Oct. 31, 2023
Oct. 31, 2023
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Zebediah Figura : vkd3d-shader/d3dbc: Set the interpolation mode for signature elements.
by Alexandre Julliard Oct. 31, 2023
by Alexandre Julliard Oct. 31, 2023
Oct. 31, 2023
1
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Zebediah Figura : vkd3d-shader/tpf: Set the interpolation mode for signature elements.
by Alexandre Julliard Oct. 31, 2023
by Alexandre Julliard Oct. 31, 2023
Oct. 31, 2023
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Oct. 31, 2023
1
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Francisco Casas : vkd3d-shader/hlsl: Mark vars that require non-constant dereferences.
by Alexandre Julliard Oct. 31, 2023
by Alexandre Julliard Oct. 31, 2023
Oct. 31, 2023
1
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Francisco Casas : vkd3d-shader/hlsl: Rename hlsl_deref.offset to hlsl_deref.rel_offset.
by Alexandre Julliard Oct. 31, 2023
by Alexandre Julliard Oct. 31, 2023
Oct. 31, 2023
1
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Nikolay Sivov : tests: Remove unused parameter from mul() tests functions.
by Alexandre Julliard Oct. 31, 2023
by Alexandre Julliard Oct. 31, 2023
Oct. 31, 2023
1
0
Zebediah Figura : vkd3d-shader: Handle a NULL descriptor info in vkd3d_shader_scan_add_descriptor().
by Alexandre Julliard Oct. 31, 2023
by Alexandre Julliard Oct. 31, 2023
Oct. 31, 2023
1
0
Nikolay Sivov : vkd3d-shader/tpf: Write out 'switch' statements.
by Alexandre Julliard Oct. 31, 2023
by Alexandre Julliard Oct. 31, 2023
Oct. 31, 2023
1
0
Nikolay Sivov : vkd3d-shader/hlsl: Add a pass to normalize switch cases blocks.
by Alexandre Julliard Oct. 31, 2023
by Alexandre Julliard Oct. 31, 2023
Oct. 31, 2023
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0