Alex Henrie : wined3d: Use debugstr_fourcc instead of debugstr_an.
by Alexandre Julliard Oct. 19, 2023
by Alexandre Julliard Oct. 19, 2023
Oct. 19, 2023
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Conor McCarthy : vkd3d-shader/spirv: Align constant buffer sizes to 16 bytes.
by Alexandre Julliard Oct. 19, 2023
by Alexandre Julliard Oct. 19, 2023
Oct. 19, 2023
1
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Oct. 19, 2023
1
0
Oct. 19, 2023
1
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Conor McCarthy : vkd3d-shader/dxil: Validate the descriptor list metadata nodes.
by Alexandre Julliard Oct. 19, 2023
by Alexandre Julliard Oct. 19, 2023
Oct. 19, 2023
1
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Conor McCarthy : vkd3d-shader: Emit IR CBV declaration sizes in bytes.
by Alexandre Julliard Oct. 19, 2023
by Alexandre Julliard Oct. 19, 2023
Oct. 19, 2023
1
0
Oct. 19, 2023
1
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Henri Verbeet : vkd3d-shader/hlsl: Add support for RWTexture2DArray.
by Alexandre Julliard Oct. 19, 2023
by Alexandre Julliard Oct. 19, 2023
Oct. 19, 2023
1
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Henri Verbeet : vkd3d-shader/hlsl: Add support for RWTexture1DArray.
by Alexandre Julliard Oct. 19, 2023
by Alexandre Julliard Oct. 19, 2023
Oct. 19, 2023
1
0
Oct. 19, 2023
1
0