Zebediah Figura : vkd3d-shader: Scan combined sampler declarations.
by Alexandre Julliard Oct. 10, 2023
by Alexandre Julliard Oct. 10, 2023
Oct. 10, 2023
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Zebediah Figura : vkd3d-shader/ir: Translate TEX instructions to SAMPLE.
by Alexandre Julliard Oct. 10, 2023
by Alexandre Julliard Oct. 10, 2023
Oct. 10, 2023
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Zebediah Figura : vkd3d-shader: Introduce a separate register type for combined samplers.
by Alexandre Julliard Oct. 10, 2023
by Alexandre Julliard Oct. 10, 2023
Oct. 10, 2023
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Zebediah Figura : include: Define an API for mapping sm1 samplers to the target environment.
by Alexandre Julliard Oct. 10, 2023
by Alexandre Julliard Oct. 10, 2023
Oct. 10, 2023
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Nikolay Sivov : vkd3d-shader/hlsl: Allow interpolation modifiers on structure fields.
by Alexandre Julliard Oct. 10, 2023
by Alexandre Julliard Oct. 10, 2023
Oct. 10, 2023
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Nikolay Sivov : vkd3d-shader/hlsl: Propagate structure fields modifiers when copying shader inputs.
by Alexandre Julliard Oct. 10, 2023
by Alexandre Julliard Oct. 10, 2023
Oct. 10, 2023
1
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Nikolay Sivov : vkd3d-shader/tpf: Output interpolation modifiers for input declarations.
by Alexandre Julliard Oct. 10, 2023
by Alexandre Julliard Oct. 10, 2023
Oct. 10, 2023
1
0
Nikolay Sivov : vkd3d-shader/hlsl: Parse 'centroid' and 'noperspective' modifiers.
by Alexandre Julliard Oct. 10, 2023
by Alexandre Julliard Oct. 10, 2023
Oct. 10, 2023
1
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Nikolay Sivov : tests: Add a test for interpolation modifiers specified on structure fields.
by Alexandre Julliard Oct. 10, 2023
by Alexandre Julliard Oct. 10, 2023
Oct. 10, 2023
1
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Nikolay Sivov : vkd3d-shader/hlsl: Handle 'continue' statements.
by Alexandre Julliard Oct. 10, 2023
by Alexandre Julliard Oct. 10, 2023
Oct. 10, 2023
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0