Zebediah Figura : wined3d: Avoid uploading deferred context maps more than once.
by Alexandre Julliard Aug. 2, 2023
by Alexandre Julliard Aug. 2, 2023
Aug. 2, 2023
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Zebediah Figura : wined3d: Move more miscellaneous GL declarations to wined3d_gl.h.
by Alexandre Julliard Aug. 2, 2023
by Alexandre Julliard Aug. 2, 2023
Aug. 2, 2023
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Zebediah Figura : wined3d: Move the ffp_attrib_ops to wined3d_gl_info.
by Alexandre Julliard Aug. 2, 2023
by Alexandre Julliard Aug. 2, 2023
Aug. 2, 2023
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Zebediah Figura : wined3d: Remove the no longer used "specular_func_3ubv" declaration.
by Alexandre Julliard Aug. 2, 2023
by Alexandre Julliard Aug. 2, 2023
Aug. 2, 2023
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Zebediah Figura : wined3d: Move some wined3d_gl_info functions to wined3d_gl.h.
by Alexandre Julliard Aug. 2, 2023
by Alexandre Julliard Aug. 2, 2023
Aug. 2, 2023
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Zebediah Figura : wined3d: Move struct wined3d_gl_info to wined3d_gl.h.
by Alexandre Julliard Aug. 2, 2023
by Alexandre Julliard Aug. 2, 2023
Aug. 2, 2023
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Petrichor Park : wined3d: Use ffp_normalize in shader_glsl_ffp_vertex_lighting_footer.
by Alexandre Julliard Aug. 1, 2023
by Alexandre Julliard Aug. 1, 2023
Aug. 1, 2023
1
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Petrichor Park : wined3d: Use ffp_normalize in shader_glsl_ffp_vertex_lighting.
by Alexandre Julliard Aug. 1, 2023
by Alexandre Julliard Aug. 1, 2023
Aug. 1, 2023
1
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Gabriel Ivăncescu : jscript: Use the object containing the prop for builtin getters.
by Alexandre Julliard Aug. 1, 2023
by Alexandre Julliard Aug. 1, 2023
Aug. 1, 2023
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