May 4, 2023
1
0
Rémi Bernon : winex11: Always zero terminate XIM composition string buffer.
by Alexandre Julliard May 4, 2023
by Alexandre Julliard May 4, 2023
May 4, 2023
1
0
May 4, 2023
1
0
Rémi Bernon : winex11: Compute preedit text buffer sizes in WCHAR units.
by Alexandre Julliard May 4, 2023
by Alexandre Julliard May 4, 2023
May 4, 2023
1
0
Rémi Bernon : winex11: Rename preedit buffer and related variables.
by Alexandre Julliard May 4, 2023
by Alexandre Julliard May 4, 2023
May 4, 2023
1
0
Rémi Bernon : riched20: Update the editor IME position on GCS_RESULTSTR.
by Alexandre Julliard May 4, 2023
by Alexandre Julliard May 4, 2023
May 4, 2023
1
0
May 4, 2023
1
0
May 4, 2023
1
0
Zebediah Figura : wined3d: Directly call wined3d_texture_create() to create swapchain textures.
by Alexandre Julliard May 4, 2023
by Alexandre Julliard May 4, 2023
May 4, 2023
1
0
Zebediah Figura : d3d8: Pass the container to d3d8_surface_create().
by Alexandre Julliard May 4, 2023
by Alexandre Julliard May 4, 2023
May 4, 2023
1
0