Stefan Dösinger : d3d9/tests: Accept random depth when using a 3D texture with a 2D sampler.
by Alexandre Julliard April 27, 2023
by Alexandre Julliard April 27, 2023
April 27, 2023
1
0
April 27, 2023
1
0
Stefan Dösinger : d3d9/tests: AMD GPUs sample the border color of cube textures.
by Alexandre Julliard April 27, 2023
by Alexandre Julliard April 27, 2023
April 27, 2023
1
0
Rémi Bernon : imm32: Don't hide/show IME UI window in ImmSetCompositionWindow.
by Alexandre Julliard April 27, 2023
by Alexandre Julliard April 27, 2023
April 27, 2023
1
0
Stefan Dösinger : d3dcompiler/tests: Load D3DAssemble via GetProcAddress.
by Alexandre Julliard April 27, 2023
by Alexandre Julliard April 27, 2023
April 27, 2023
1
0
April 27, 2023
1
0
April 27, 2023
1
0
Stefan Dösinger : d3dcompiler: Make D3DAssemble a private export.
by Alexandre Julliard April 27, 2023
by Alexandre Julliard April 27, 2023
April 27, 2023
1
0
April 27, 2023
1
0
April 27, 2023
1
0