Eric Pouech : mf/tests: Add tests about (negative) stride handling.
by Alexandre Julliard April 18, 2023
by Alexandre Julliard April 18, 2023
April 18, 2023
1
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Henri Verbeet : d3dcompiler: Check for minimum bytecode size in d3dcompiler_get_blob_part().
by Alexandre Julliard April 18, 2023
by Alexandre Julliard April 18, 2023
April 18, 2023
1
0
Ziqing Hui : wingstreamer: Create extra decodebin to decode compressed stream.
by Alexandre Julliard April 18, 2023
by Alexandre Julliard April 18, 2023
April 18, 2023
1
0
Anton Baskanov : winegstreamer: Call init_gstreamer() in winegstreamer_create_video_decoder().
by Alexandre Julliard April 18, 2023
by Alexandre Julliard April 18, 2023
April 18, 2023
1
0
Ziqing Hui : winegstreamer: Implement wg_format_from_caps_video_wmv.
by Alexandre Julliard April 18, 2023
by Alexandre Julliard April 18, 2023
April 18, 2023
1
0
Anton Baskanov : winegstreamer: Fix negative height image size calculation.
by Alexandre Julliard April 18, 2023
by Alexandre Julliard April 18, 2023
April 18, 2023
1
0
Zebediah Figura : vkd3d-shader/hlsl: Do not write DCL instructions for ps_1_* shaders.
by Alexandre Julliard April 18, 2023
by Alexandre Julliard April 18, 2023
April 18, 2023
1
0
Zebediah Figura : vkd3d-shader/hlsl: Sort only uniforms by name in the sm1 backend.
by Alexandre Julliard April 18, 2023
by Alexandre Julliard April 18, 2023
April 18, 2023
1
0
Zebediah Figura : vkd3d-shader/hlsl: Allow VPOS and VFACE to be specified in sm3 pixel shaders.
by Alexandre Julliard April 18, 2023
by Alexandre Julliard April 18, 2023
April 18, 2023
1
0
Zebediah Figura : vkd3d-shader/hlsl: Map ps_1_* color and texcoord semantics to registers.
by Alexandre Julliard April 18, 2023
by Alexandre Julliard April 18, 2023
April 18, 2023
1
0