Zebediah Figura : vkd3d-shader/hlsl: Introduce an hlsl_block_add_block() helper.
by Alexandre Julliard April 6, 2023
by Alexandre Julliard April 6, 2023
April 6, 2023
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Zebediah Figura : vkd3d-shader/hlsl: Introduce an hlsl_block_add_instr() helper.
by Alexandre Julliard April 6, 2023
by Alexandre Julliard April 6, 2023
April 6, 2023
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Alexandre Julliard : msvcrt: Use the fmod()/fmodf() implementation from the bundled musl library.
by Alexandre Julliard April 5, 2023
by Alexandre Julliard April 5, 2023
April 5, 2023
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Alexandre Julliard : msvcrt: Use the j1()/y1() implementation from the bundled musl library.
by Alexandre Julliard April 5, 2023
by Alexandre Julliard April 5, 2023
April 5, 2023
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Alexandre Julliard : msvcrt: Use the jn()/yn() implementation from the bundled musl library.
by Alexandre Julliard April 5, 2023
by Alexandre Julliard April 5, 2023
April 5, 2023
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Alexandre Julliard : msvcrt: Use the tgamma()/tgammaf() implementation from the bundled musl library.
by Alexandre Julliard April 5, 2023
by Alexandre Julliard April 5, 2023
April 5, 2023
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Alexandre Julliard : msvcrt: Use the expm1()/expm1f() implementation from the bundled musl library.
by Alexandre Julliard April 5, 2023
by Alexandre Julliard April 5, 2023
April 5, 2023
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Alexandre Julliard : msvcrt: Use the j0()/y0() implementation from the bundled musl library.
by Alexandre Julliard April 5, 2023
by Alexandre Julliard April 5, 2023
April 5, 2023
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Alexandre Julliard : msvcrt: Use the lgamma()/lgammaf() implementation from the bundled musl library.
by Alexandre Julliard April 5, 2023
by Alexandre Julliard April 5, 2023
April 5, 2023
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Alexandre Julliard : msvcrt: Use the remquo()/remquof() implementation from the bundled musl library.
by Alexandre Julliard April 5, 2023
by Alexandre Julliard April 5, 2023
April 5, 2023
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