[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/hlsl: Do not abort when modifying a const expression.
by Henri Verbeet (@hverbeet) Dec. 3, 2024
by Henri Verbeet (@hverbeet) Dec. 3, 2024
Dec. 3, 2024
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[Git][wine/vkd3d][master] 2 commits: tests: Use plain skip() when skipping a test in the shader runner.
by Henri Verbeet (@hverbeet) Dec. 3, 2024
by Henri Verbeet (@hverbeet) Dec. 3, 2024
Dec. 3, 2024
1
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[Git][wine/wine-staging][master] Updated vkd3d-latest patchset
by Alistair Leslie-Hughes (@alesliehughes) Dec. 3, 2024
by Alistair Leslie-Hughes (@alesliehughes) Dec. 3, 2024
Dec. 3, 2024
1
0
[Git][wine/wine][master] 2 commits: ntdll: Test more ARM64 brk instruction exception behaviour.
by Alexandre Julliard (@julliard) Dec. 2, 2024
by Alexandre Julliard (@julliard) Dec. 2, 2024
Dec. 2, 2024
1
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[Git][wine/wine][master] winex11: Don't update Win32 window position for offscreen windows.
by Alexandre Julliard (@julliard) Dec. 2, 2024
by Alexandre Julliard (@julliard) Dec. 2, 2024
Dec. 2, 2024
1
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[Git][wine/wine][master] d2d1/effect: Improve handling of blob properties.
by Alexandre Julliard (@julliard) Dec. 2, 2024
by Alexandre Julliard (@julliard) Dec. 2, 2024
Dec. 2, 2024
1
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[Git][wine/wine][master] 2 commits: kernelbase: Properly return 0 from EnumSystemFirmwareTable on error.
by Alexandre Julliard (@julliard) Dec. 2, 2024
by Alexandre Julliard (@julliard) Dec. 2, 2024
Dec. 2, 2024
1
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[Git][wine/wine][master] kernel32: Use a proper import for HeapFree.
by Alexandre Julliard (@julliard) Dec. 2, 2024
by Alexandre Julliard (@julliard) Dec. 2, 2024
Dec. 2, 2024
1
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[Git][wine/wine][master] 8 commits: winevulkan: Use the result to decide if creation failed.
by Alexandre Julliard (@julliard) Dec. 2, 2024
by Alexandre Julliard (@julliard) Dec. 2, 2024
Dec. 2, 2024
1
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[Git][wine/wine][master] server: Make CurrentControlSet a symlink in new prefixes.
by Alexandre Julliard (@julliard) Dec. 2, 2024
by Alexandre Julliard (@julliard) Dec. 2, 2024
Dec. 2, 2024
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