[Git][wine/wine][master] 3 commits: imagehlp: Cast AddressOfData to size_t in debug traces.
by Alexandre Julliard (@julliard) Dec. 2, 2024
by Alexandre Julliard (@julliard) Dec. 2, 2024
Dec. 2, 2024
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[Git][wine/wine][master] 6 commits: msvcrt: Call _wmkdir in _mkdir function.
by Alexandre Julliard (@julliard) Dec. 2, 2024
by Alexandre Julliard (@julliard) Dec. 2, 2024
Dec. 2, 2024
1
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[Git][wine/wine][master] 4 commits: ole32: Fix unsupported vector elements detection in PropertyStorage_ReadProperty.
by Alexandre Julliard (@julliard) Dec. 2, 2024
by Alexandre Julliard (@julliard) Dec. 2, 2024
Dec. 2, 2024
1
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[Git][wine/wine][master] 5 commits: bluetoothapis/tests: Fix potential test failure from memcmp'ing uninitialized bytes.
by Alexandre Julliard (@julliard) Dec. 2, 2024
by Alexandre Julliard (@julliard) Dec. 2, 2024
Dec. 2, 2024
1
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[Git][wine/wine][master] msxml3: Accept the domdoc MaxElementDepth property.
by Alexandre Julliard (@julliard) Dec. 2, 2024
by Alexandre Julliard (@julliard) Dec. 2, 2024
Dec. 2, 2024
1
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[Git][wine/vkd3d][master] tests: Get rid of some redundant "glsl" todo's.
by Henri Verbeet (@hverbeet) Dec. 2, 2024
by Henri Verbeet (@hverbeet) Dec. 2, 2024
Dec. 2, 2024
1
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[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/spirv: Handle SSA registers in spirv_compiler_get_register_info().
by Henri Verbeet (@hverbeet) Dec. 2, 2024
by Henri Verbeet (@hverbeet) Dec. 2, 2024
Dec. 2, 2024
1
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[Git][wine/vkd3d][master] 3 commits: tests/shader_runner_metal: Implement depth texture and state.
by Henri Verbeet (@hverbeet) Nov. 30, 2024
by Henri Verbeet (@hverbeet) Nov. 30, 2024
Nov. 30, 2024
1
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[Git][wine/vkd3d][master] vkd3d-compiler: Support fx_4_0 sources embedded in DXBC containers.
by Henri Verbeet (@hverbeet) Nov. 30, 2024
by Henri Verbeet (@hverbeet) Nov. 30, 2024
Nov. 30, 2024
1
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[Git][wine/wine][master] ntdll: Add NtFlushBuffersFileEx() semi-stub.
by Alexandre Julliard (@julliard) Nov. 29, 2024
by Alexandre Julliard (@julliard) Nov. 29, 2024
Nov. 29, 2024
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