Giovanni Mascellani : vkd3d-shader/ir: Properly handle function-local indexable temps when flattening control flow.
by Alexandre Julliard March 7, 2024
by Alexandre Julliard March 7, 2024
March 7, 2024
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Giovanni Mascellani : vkd3d-compiler: Add an option to emit the signature when disassembling.
by Alexandre Julliard March 7, 2024
by Alexandre Julliard March 7, 2024
March 7, 2024
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Giovanni Mascellani : vkd3d-shader/d3d-asm: Do not make a copy of the buffer before returning it.
by Alexandre Julliard March 7, 2024
by Alexandre Julliard March 7, 2024
March 7, 2024
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Giovanni Mascellani : vkd3d-shader/d3d-asm: Describe the ASM dialect with a bunch of flags instead of a plain enum.
by Alexandre Julliard March 7, 2024
by Alexandre Julliard March 7, 2024
March 7, 2024
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Giovanni Mascellani : vkd3d-shader/d3d-asm: Refactor dumping a write mask to a dedicated function.
by Alexandre Julliard March 7, 2024
by Alexandre Julliard March 7, 2024
March 7, 2024
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March 7, 2024
1
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Giovanni Mascellani : vkd3d-shader/d3d-asm: Support emitting the shader signature.
by Alexandre Julliard March 7, 2024
by Alexandre Julliard March 7, 2024
March 7, 2024
1
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March 7, 2024
1
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Paul Gofman : windows.media.speech: Force debug info in critical sections.
by Alexandre Julliard March 7, 2024
by Alexandre Julliard March 7, 2024
March 7, 2024
1
0
March 7, 2024
1
0