[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/glsl: Implement VSIR_OP_STORE_RAW.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 953415b4 by Henri Verbeet at 2026-05-27T13:47:07+02:00 vkd3d-shader/glsl: Implement VSIR_OP_STORE_RAW. - - - - - e45941cb by Henri Verbeet at 2026-05-27T13:47:07+02:00 vkd3d-shader/glsl: Implement VSIR_OP_LD_RAW. - - - - - 7119aeed by Henri Verbeet at 2026-05-27T13:47:07+02:00 vkd3d-shader/glsl: Ignore VKD3DSGF_ENABLE_RAW_AND_STRUCTURED_BUFFERS in shader_glsl_handle_global_flags(). - - - - - 0dcdba3e by Henri Verbeet at 2026-05-27T13:47:07+02:00 vkd3d-shader/glsl: Implement VSIR_OP_STORE_STRUCTURED. - - - - - f09b06d1 by Henri Verbeet at 2026-05-27T13:47:07+02:00 vkd3d-shader/glsl: Implement VSIR_OP_LD_STRUCTURED. - - - - - 6 changed files: - libs/vkd3d-shader/glsl.c - tests/hlsl/rasteriser-ordered-views.shader_test - tests/hlsl/srv-byteaddressbuffer.shader_test - tests/hlsl/srv-structuredbuffer.shader_test - tests/hlsl/uav-rwbyteaddressbuffer.shader_test - tests/hlsl/uav-rwstructuredbuffer.shader_test View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/02a7a5d0e0ec3e9a0b922f7d1aba1... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/02a7a5d0e0ec3e9a0b922f7d1aba1... You're receiving this email because of your account on gitlab.winehq.org. Manage all notifications: https://gitlab.winehq.org/-/profile/notifications | Help: https://gitlab.winehq.org/help
participants (1)
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Henri Verbeet (@hverbeet)