[Git][wine/vkd3d][master] vkd3d-shader/msl: Ignore VKD3DSGF_ENABLE_UP_TO_64_UAVS in msl_generator_generate().
May 27, 2026
6:57 a.m.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: ed2bf6e6 by Henri Verbeet at 2026-05-27T13:48:45+02:00 vkd3d-shader/msl: Ignore VKD3DSGF_ENABLE_UP_TO_64_UAVS in msl_generator_generate(). - - - - - 1 changed file: - libs/vkd3d-shader/msl.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/ed2bf6e6c563a7f7ce315ca669e7cf... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/ed2bf6e6c563a7f7ce315ca669e7cf... You're receiving this email because of your account on gitlab.winehq.org. Manage all notifications: https://gitlab.winehq.org/-/profile/notifications | Help: https://gitlab.winehq.org/help
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Henri Verbeet (@hverbeet)