[Git][wine/vkd3d][master] 2 commits: tests/vkd3d_shader_api: Add a test for HLSL floating-point parsing.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 42755b07 by Henri Verbeet at 2026-05-04T15:58:13+02:00 tests/vkd3d_shader_api: Add a test for HLSL floating-point parsing. In particular, in locales where the decimal separator is not ".". - - - - - 0b0e7861 by Ivan Lyugaev at 2026-05-04T17:03:02+02:00 vkd3d-shader/hlsl: Make floating-point number parsing independent of the locale. - - - - - 9 changed files: - configure.ac - libs/vkd3d-shader/hlsl.c - libs/vkd3d-shader/hlsl.h - libs/vkd3d-shader/hlsl.l - libs/vkd3d-shader/hlsl_constant_ops.c - libs/vkd3d-shader/preproc.l - libs/vkd3d-shader/vkd3d_shader_main.c - libs/vkd3d-shader/vkd3d_shader_private.h - tests/vkd3d_shader_api.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/bb80fe6e1c8a728ca2ce1ae9591ba... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/bb80fe6e1c8a728ca2ce1ae9591ba... You're receiving this email because of your account on gitlab.winehq.org. Manage all notifications: https://gitlab.winehq.org/-/profile/notifications | Help: https://gitlab.winehq.org/help
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Henri Verbeet (@hverbeet)