[Git][wine/vkd3d][master] vkd3d-shader/hlsl: Free "allocator_constint" allocations as well in...
April 8, 2026
12:13 p.m.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: ac799e18 by Henri Verbeet at 2026-04-08T14:02:07+02:00 vkd3d-shader/hlsl: Free "allocator_constint" allocations as well in allocate_const_registers(). (Valgrind) - - - - - 1 changed file: - libs/vkd3d-shader/hlsl_codegen.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/ac799e184325901cb6c6c92dc7f0e8... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/ac799e184325901cb6c6c92dc7f0e8... You're receiving this email because of your account on gitlab.winehq.org. Manage all notifications: https://gitlab.winehq.org/-/profile/notifications | Help: https://gitlab.winehq.org/help
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Henri Verbeet (@hverbeet)