[Git][wine/vkd3d][master] 3 commits: tests/d3d12: Do not skip the "continue" test any more.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 5255c563 by Giovanni Mascellani at 2026-05-25T09:56:35+02:00 tests/d3d12: Do not skip the "continue" test any more. It now seems to pass. - - - - - 8c9975fe by Giovanni Mascellani at 2026-05-25T09:57:53+02:00 tests/d3d12: Skip the "dadd" and "dmovc" on all Windows drivers. The failure is not related to WARP, but to the d3d12 runtime in general, which internally uses dxilconv.dll to translate TPF shaders to DXIL. - - - - - 2ac1a5bf by Giovanni Mascellani at 2026-05-25T10:02:49+02:00 tests/d3d12: Tweak the shader cache tests so that they pass in other environments. The shader cache tests currently rely on a specific behaviour of the native shader cache, that seems to work on the CI but doesn't on other systems I tested it. Try to make the tests a bit more flexible so they still test interesting behaviour such as the eviction mechanism, but do not assume an excessively specific behaviour. - - - - - 2 changed files: - include/vkd3d_windows.h - tests/d3d12.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/6e45d9aa452d1bc194b11972b15cf... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/6e45d9aa452d1bc194b11972b15cf... You're receiving this email because of your account on gitlab.winehq.org. Manage all notifications: https://gitlab.winehq.org/-/profile/notifications | Help: https://gitlab.winehq.org/help
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Henri Verbeet (@hverbeet)