[Git][wine/wine][master] wined3d: Don't hold wined3d cs mutex when waiting for frame latency.
Alexandre Julliard pushed to branch master at wine / wine Commits: 0fde54a3 by Jannis Lübke at 2026-07-28T00:14:09+02:00 wined3d: Don't hold wined3d cs mutex when waiting for frame latency. Holding the mutex across the sleep kills performance in applications using D3D9 from multiple threads. - - - - - 2 changed files: - dlls/wined3d/cs.c - dlls/wined3d/swapchain.c View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/0fde54a3574a4d16148330932a3683f... -- View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/0fde54a3574a4d16148330932a3683f... You're receiving this email because of your account on gitlab.winehq.org. Manage all notifications: https://gitlab.winehq.org/-/profile/notifications | Help: https://gitlab.winehq.org/help
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Alexandre Julliard (@julliard)