July 5, 2011
1
0
Re: [6/6] wined3d: Don't apply and invalidate the framebuffer when clearing the device's fb (try 2)
by Henri Verbeet July 5, 2011
by Henri Verbeet July 5, 2011
July 5, 2011
1
0
2
1
Re: Misha Koshelev : d3dx9_36: Implement and add tests for D3DXFloat16To32Array .
by Michael Stefaniuc July 5, 2011
by Michael Stefaniuc July 5, 2011
July 5, 2011
1
0
1
0
Re: [PATCH 01/10] user32/tests: Added client-side raw input function tests (try 12)
by André Hentschel July 4, 2011
by André Hentschel July 4, 2011
July 4, 2011
1
0
Re: [PATCH 10/10] server+user32: Added RIDEV_NOLEGACY raw input device flag implementation (try 12)
by Marvin July 4, 2011
by Marvin July 4, 2011
July 4, 2011
1
0
Re: [PATCH 09/10] server+user32: Added GetRawInputData implementation (try 12)
by Marvin July 4, 2011
by Marvin July 4, 2011
July 4, 2011
1
0
July 4, 2011
1
0
Re: [PATCH 07/10] server+user32: Added RegisterRawInputDevices implementation (try 12)
by Marvin July 4, 2011
by Marvin July 4, 2011
July 4, 2011
1
0