2
5
Re: [PATCH 6/7] wined3d: Avoid reading uninitialized texcoord varyings in FFP replacement fragment shaders.
by Henri Verbeet Oct. 5, 2015
by Henri Verbeet Oct. 5, 2015
Oct. 5, 2015
2
2
Re: [PATCH 1/7] wined3d: Avoid the deprecated syntax for SM3 varyings on core profile.
by Henri Verbeet Oct. 5, 2015
by Henri Verbeet Oct. 5, 2015
Oct. 5, 2015
1
0
Re: [PATCH 5/9] d3d11: Implement {d3d10, d3d11}_geometry_shader_GetDevice().
by Henri Verbeet Oct. 5, 2015
by Henri Verbeet Oct. 5, 2015
Oct. 5, 2015
1
0
Oct. 5, 2015
2
1
Re: [PATCH 1/5] ddraw/tests: Don't skip d3d1-2 tests if DirectDrawCreateEx isn't present
by Marvin Oct. 5, 2015
by Marvin Oct. 5, 2015
Oct. 5, 2015
1
0
3
8
Re: [PATCH 5/5] ddraw: Enumerate the correct Direct3D devices in the correct order
by Marvin Oct. 4, 2015
by Marvin Oct. 4, 2015
Oct. 4, 2015
1
0
Oct. 4, 2015
1
0
Re: [PATCH 3/5] ddraw/tests: Restore strings modified by D3D7EnumLifetimeTest
by Marvin Oct. 4, 2015
by Marvin Oct. 4, 2015
Oct. 4, 2015
1
0