April 20, 2016
2
1
Re: [PATCH 3/8] wined3d: Simplify shader interface matching for SM4+ vertex shaders.
by Henri Verbeet April 20, 2016
by Henri Verbeet April 20, 2016
April 20, 2016
2
1
April 20, 2016
2
1
April 20, 2016
1
0
April 20, 2016
2
3
Re: [PATCH] comctl32/tooltips: Protect TTM_ADDTOOLW from invalid text pointers
by Marvin April 20, 2016
by Marvin April 20, 2016
April 20, 2016
2
1
Re: [PATCH v3 2/8] wined3d: Implement readback from 2D array textures using glGet[Compressed]TexImage().
by Henri Verbeet April 20, 2016
by Henri Verbeet April 20, 2016
April 20, 2016
1
0
Re: [PATCH 05/10] wined3d: Try to avoid glGetTexImage() for 2D array textures.
by Henri Verbeet April 20, 2016
by Henri Verbeet April 20, 2016
April 20, 2016
2
4
April 20, 2016
2
2
Re: [PATCH 1/5] dwrite/tests: Added GetFontSignature() test (resend)
by Sebastian Lackner April 20, 2016
by Sebastian Lackner April 20, 2016
April 20, 2016
2
1