Oct. 29, 2018
2
1
[PATCH vkd3d 5/6] vkd3d-shader: Introduce VKD3D_SHADER_VISIBILITY_COMPUTE.
by Józef Kucia Oct. 29, 2018
by Józef Kucia Oct. 29, 2018
Oct. 29, 2018
3
5
Oct. 29, 2018
2
1
Oct. 29, 2018
3
2
[PATCH vkd3d 1/6] vkd3d: Avoid division by zero in GetResourceAllocationInfo() (Coverity).
by Józef Kucia Oct. 29, 2018
by Józef Kucia Oct. 29, 2018
Oct. 29, 2018
2
1
Oct. 29, 2018
2
1
3
2
[PATCH 3/3] server: Use a separated object for each opened named pipe device file.
by Jacek Caban Oct. 29, 2018
by Jacek Caban Oct. 29, 2018
Oct. 29, 2018
1
0
Oct. 29, 2018
1
0
Oct. 29, 2018
1
0