Oct. 26, 2018
2
1
Oct. 26, 2018
2
1
[PATCH vkd3d 3/5] vkd3d-shader: Propagate errors from vkd3d_dxbc_compiler_emit_control_flow_instruction().
by Józef Kucia Oct. 26, 2018
by Józef Kucia Oct. 26, 2018
Oct. 26, 2018
2
1
[PATCH vkd3d 1/5] tests: Annotate another fall-through switch case (Coverity).
by Józef Kucia Oct. 26, 2018
by Józef Kucia Oct. 26, 2018
Oct. 26, 2018
2
1
[PATCH vkd3d 2/5] vkd3d-shader: Add asserts() to vkd3d_dxbc_compiler_emit_control_flow_instruction().
by Józef Kucia Oct. 26, 2018
by Józef Kucia Oct. 26, 2018
Oct. 26, 2018
2
1
2
2
[PATCH 5/5] wined3d: Move the "buffer_object_usage" field from struct wined3d_buffer to struct wined3d_buffer_gl.
by Henri Verbeet Oct. 26, 2018
by Henri Verbeet Oct. 26, 2018
Oct. 26, 2018
1
0
[PATCH 4/5] wined3d: Move the "buffer_type_hint" field from struct wined3d_buffer to struct wined3d_buffer_gl.
by Henri Verbeet Oct. 26, 2018
by Henri Verbeet Oct. 26, 2018
Oct. 26, 2018
1
0
[PATCH 3/5] wined3d: Introduce a separate structure for OpenGL buffer information.
by Henri Verbeet Oct. 26, 2018
by Henri Verbeet Oct. 26, 2018
Oct. 26, 2018
1
0
[PATCH 2/5] wined3d: Introduce a separate structure for OpenGL device information.
by Henri Verbeet Oct. 26, 2018
by Henri Verbeet Oct. 26, 2018
Oct. 26, 2018
1
0