[PATCH 5/5] wined3d: Download texture data through the texture ops in wined3d_texture_download_from_texture().
by Henri Verbeet June 14, 2019
by Henri Verbeet June 14, 2019
June 14, 2019
1
0
[PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to context_generate_fbo_key().
by Henri Verbeet June 14, 2019
by Henri Verbeet June 14, 2019
June 14, 2019
1
0
[PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to context_set_fbo_key_for_render_target().
by Henri Verbeet June 14, 2019
by Henri Verbeet June 14, 2019
June 14, 2019
1
0
[PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to context_attach_surface_fbo().
by Henri Verbeet June 14, 2019
by Henri Verbeet June 14, 2019
June 14, 2019
1
0
[PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to context_attach_depth_stencil_fbo().
by Henri Verbeet June 14, 2019
by Henri Verbeet June 14, 2019
June 14, 2019
1
0
1
0
[PATCH v6] ntdll: Add support for EXT4 case folding per directory
by Gabriel Ivăncescu June 14, 2019
by Gabriel Ivăncescu June 14, 2019
June 14, 2019
2
1
June 14, 2019
1
0
2
1
2
1