[PATCH] shcore: Return S_OK in SetCurrentProcessExplicitAppUserModelID
by Louis Lenders May 20, 2020
by Louis Lenders May 20, 2020
May 20, 2020
1
0
[PATCH 9/9] d2d1: Allow appending multiple Bézier control points to a figure at once.
by Henri Verbeet May 20, 2020
by Henri Verbeet May 20, 2020
May 20, 2020
2
1
[PATCH 8/9] d2d1: Allow inserting multiple Bézier control points into a figure at once.
by Henri Verbeet May 20, 2020
by Henri Verbeet May 20, 2020
May 20, 2020
2
1
May 20, 2020
3
6
2
1
[PATCH 2/9] d3d11: Implement d3d11_immediate_context_GetContextFlags().
by Henri Verbeet May 20, 2020
by Henri Verbeet May 20, 2020
May 20, 2020
2
1
[PATCH 1/9] d3d11: Implement d3d11_immediate_context_FinishCommandList().
by Henri Verbeet May 20, 2020
by Henri Verbeet May 20, 2020
May 20, 2020
2
1
[PATCH 2/2] comctl32: Fix 'SB_VERT' copypasta in LISTBOX_HandleHScroll().
by Serge Gautherie May 20, 2020
by Serge Gautherie May 20, 2020
May 20, 2020
2
1
[PATCH 1/2] user32: Fix 'SB_VERT' copypasta in LISTBOX_HandleHScroll().
by Serge Gautherie May 20, 2020
by Serge Gautherie May 20, 2020
May 20, 2020
3
2
[PATCH 7/9] d2d1: Introduce a helper to check for split Bézier segments.
by Henri Verbeet May 20, 2020
by Henri Verbeet May 20, 2020
May 20, 2020
1
0