May 12, 2020
1
0
[PATCH 3/5] wined3d: Introduce a SPIR-V shader backend for the Vulkan adapter.
by Henri Verbeet May 12, 2020
by Henri Verbeet May 12, 2020
May 12, 2020
1
0
[PATCH 2/5] wined3d: Check for a bound compute shader in wined3d_cs_exec_dispatch().
by Henri Verbeet May 12, 2020
by Henri Verbeet May 12, 2020
May 12, 2020
1
0
1
0
May 12, 2020
1
3
[PATCH v2 5/6] quartz/vmr9: Destroy the window when set to windowless or renderless mode.
by Zebediah Figura May 12, 2020
by Zebediah Figura May 12, 2020
May 12, 2020
1
0
3
2
May 12, 2020
2
1
May 12, 2020
2
1
[PATCH v2] winegstreamer: Unref the GstCaps object in init_new_decoded_pad().
by Akihiro Sagawa May 12, 2020
by Akihiro Sagawa May 12, 2020
May 12, 2020
2
1