Oct. 18, 2021
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[PATCH vkd3d 7/7] vkd3d: Enable EXT_shader_stencil_export if available.
by Henri Verbeet Oct. 18, 2021
by Henri Verbeet Oct. 18, 2021
Oct. 18, 2021
1
0
[PATCH vkd3d 6/7] vkd3d-shader/spirv: Implement support for stencil export.
by Henri Verbeet Oct. 18, 2021
by Henri Verbeet Oct. 18, 2021
Oct. 18, 2021
1
0
[PATCH vkd3d 5/7] tests: Add a test for exporting SV_StencilRef from a pixel shader.
by Henri Verbeet Oct. 18, 2021
by Henri Verbeet Oct. 18, 2021
Oct. 18, 2021
1
0
Oct. 18, 2021
1
0
Oct. 18, 2021
1
0
[PATCH vkd3d 2/7] vkd3d: Take the mip-level into account for the 3D UAV slice check in vkd3d_create_texture_uav().
by Henri Verbeet Oct. 18, 2021
by Henri Verbeet Oct. 18, 2021
Oct. 18, 2021
1
0
[PATCH vkd3d 1/7] vkd3d: Do not emit a FIXME for UINT_MAX Texture3D.WSize in vkd3d_create_texture_uav().
by Henri Verbeet Oct. 18, 2021
by Henri Verbeet Oct. 18, 2021
Oct. 18, 2021
1
0
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