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[PATCH 1/3] server: Do not allocate a connect_req structure for nonblocking sockets (Valgrind).
by Zebediah Figura Oct. 8, 2021
by Zebediah Figura Oct. 8, 2021
Oct. 8, 2021
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[PATCH 9/9] user32: Fix window style while CBT_CREATEWND hook is called.
by Piotr Caban Oct. 8, 2021
by Piotr Caban Oct. 8, 2021
Oct. 8, 2021
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[v2 PATCH 1/8] d3d10/effect: Use effect variable pointers to store per-pass shader objects.
by Nikolay Sivov Oct. 7, 2021
by Nikolay Sivov Oct. 7, 2021
Oct. 7, 2021
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Oct. 7, 2021
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Oct. 7, 2021
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Oct. 7, 2021
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