Oct. 7, 2021
2
1
Oct. 6, 2021
2
1
1
0
1
0
Oct. 6, 2021
3
2
[PATCH vkd3d 1/5] vkd3d-shader/hlsl: SM4 immediate constants do not have a register index.
by Zebediah Figura Oct. 6, 2021
by Zebediah Figura Oct. 6, 2021
Oct. 6, 2021
6
22
[v2 PATCH 1/5] d3dcompiler/tests: Also accept broken HRESULT with d3dcompiler_46.
by Matteo Bruni Oct. 6, 2021
by Matteo Bruni Oct. 6, 2021
Oct. 6, 2021
1
0
[PATCH vkd3d v2] tests: Mark WriteToSubresource test as todo on NVIDIA.
by Giovanni Mascellani Oct. 6, 2021
by Giovanni Mascellani Oct. 6, 2021
Oct. 6, 2021
2
1
[PATCH v2 1/5] winegstreamer: Handle zero-length reads in src_getrange_cb().
by Zebediah Figura Oct. 6, 2021
by Zebediah Figura Oct. 6, 2021
Oct. 6, 2021
1
4
[PATCH vkd3d 4/5] vkd3d: Reject descriptor tables containing register collisions.
by Henri Verbeet Oct. 6, 2021
by Henri Verbeet Oct. 6, 2021
Oct. 6, 2021
1
0