wine-devel@list.winehq.org
November 2021
- 83 participants
- 756 discussions
[PATCH 1/5] winegstreamer: Implement IWMReaderAdvanced::SetAllocateForOutput().
by Zebediah Figura Nov. 11, 2021
by Zebediah Figura Nov. 11, 2021
Nov. 11, 2021
1
4
[PATCH] shell32: Fix getting file attributes from the file system in SHELL32_GetItemAttributes.
by Torge Matthies Nov. 10, 2021
by Torge Matthies Nov. 10, 2021
Nov. 10, 2021
1
0
[PATCH vkd3d] vkd3d-shader/hlsl: swizzle types of srcs can now be specified on sm4_instruction
by Francisco Casas Nov. 10, 2021
by Francisco Casas Nov. 10, 2021
Nov. 10, 2021
2
1
2
1
[PATCH v2 1/2] server: Wait for process exit more often and using increasing delay.
by Rémi Bernon Nov. 10, 2021
by Rémi Bernon Nov. 10, 2021
Nov. 10, 2021
2
3
[PATCH] vkd3d-shader/hlsl: swizzle types of srcs can now be specified on sm4_instruction
by Francisco Casas Nov. 10, 2021
by Francisco Casas Nov. 10, 2021
Nov. 10, 2021
1
0
Nov. 10, 2021
3
8
Nov. 10, 2021
1
0
[PATCH 1/5] winegstreamer: Implement IWMSyncReader::SetStreamsSelected().
by Zebediah Figura Nov. 10, 2021
by Zebediah Figura Nov. 10, 2021
Nov. 10, 2021
1
4
[PATCH v4 vkd3d 1/5] vkd3d-shader/hlsl: Avoid hard-coding array sizes in hlsl_type_to_string().
by Zebediah Figura Nov. 10, 2021
by Zebediah Figura Nov. 10, 2021
Nov. 10, 2021
7
21