wine-devel@list.winehq.org
November 2021
- 83 participants
- 756 discussions
[PATCH vkd3d v3 1/6] vkd3d-shader/hlsl: Introduce a helper for getting numeric types.
by Giovanni Mascellani Nov. 10, 2021
by Giovanni Mascellani Nov. 10, 2021
Nov. 10, 2021
4
13
[PATCH v2 1/6] wined3d: Reference vertex buffer objects only after calling context_update_stream_info().
by Zebediah Figura Nov. 10, 2021
by Zebediah Figura Nov. 10, 2021
Nov. 10, 2021
2
7
[PATCH 3/3] wined3d: Avoid accessing the "bo" member of struct wined3d_buffer_gl.
by Henri Verbeet Nov. 10, 2021
by Henri Verbeet Nov. 10, 2021
Nov. 10, 2021
1
0
[PATCH 2/3] wined3d: Introduce wined3d_context_gl_reference_buffer().
by Henri Verbeet Nov. 10, 2021
by Henri Verbeet Nov. 10, 2021
Nov. 10, 2021
1
0
[PATCH 1/7] dinput8/tests: Make test_device_input tests more predictable.
by Rémi Bernon Nov. 10, 2021
by Rémi Bernon Nov. 10, 2021
Nov. 10, 2021
1
6
[PATCH 1/2] server: Wait for process exit more often and using increasing delay.
by Rémi Bernon Nov. 10, 2021
by Rémi Bernon Nov. 10, 2021
Nov. 10, 2021
2
3
1
0
[PATCH] msdasql: IDBProperties doesn't support DBPROPSET_DATASOURCEINFO property set
by Alistair Leslie-Hughes Nov. 10, 2021
by Alistair Leslie-Hughes Nov. 10, 2021
Nov. 10, 2021
1
0
[PATCH vkd3d 1/4] vkd3d-shader/spirv: Use runtime descriptor arrays.
by Conor McCarthy Nov. 10, 2021
by Conor McCarthy Nov. 10, 2021
Nov. 10, 2021
1
3
[PATCH] kernelbase: Implement AppPolicyGetMediaFoundationCodecLoading.
by Mohamad Al-Jaf Nov. 10, 2021
by Mohamad Al-Jaf Nov. 10, 2021
Nov. 10, 2021
1
0