[PATCH v2 01/10] ddraw: Store hardware_device flag in struct d3d_device.
by Paul Gofman March 10, 2021
by Paul Gofman March 10, 2021
March 10, 2021
3
23
2
1
[PATCH] winetest: Avoid duplicating the extract_test_proc() cleanup code.
by Francois Gouget March 10, 2021
by Francois Gouget March 10, 2021
March 10, 2021
1
0
March 10, 2021
2
1
[PATCH resend 1/2] ddraw: Use WINED3D_SWAPCHAIN_NO_WINDOW_CHANGES only with DDSCL_NOWINDOWCHANGES or if window inactive.
by Gabriel Ivăncescu March 10, 2021
by Gabriel Ivăncescu March 10, 2021
March 10, 2021
2
3
[PATCH v2 1/6] d3d11/tests: Added another tests for multisample resolve.
by Jan Sikorski March 10, 2021
by Jan Sikorski March 10, 2021
March 10, 2021
3
13
[PATCH 5/5] secur32: Return more attributes from schan_InitializeSecurityContextW.
by Hans Leidekker March 10, 2021
by Hans Leidekker March 10, 2021
March 10, 2021
1
0
March 10, 2021
1
0
1
0
March 10, 2021
1
0