[PATCH 1/3] d3d11: Always initialize out view pointer in CreateShaderResourceView().
by Nikolay Sivov Feb. 1, 2022
by Nikolay Sivov Feb. 1, 2022
Feb. 1, 2022
3
8
2
2
[PATCH 12/22] taskschd/tests: Avoid "misleading indentation" warnings.
by Fabian Maurer Feb. 1, 2022
by Fabian Maurer Feb. 1, 2022
Feb. 1, 2022
5
18
[PATCH] user32: Remove no longer needed assert() workarounds for MinGW.
by Zebediah Figura Jan. 31, 2022
by Zebediah Figura Jan. 31, 2022
Jan. 31, 2022
2
3
2
1
Jan. 31, 2022
2
1
5
16
1
0
5
8
1
0