1
0
[PATCH vkd3d 3/3] vkd3d-shader: Use LONG type with InterlockedIncrement.
by Alexandre Julliard Jan. 31, 2022
by Alexandre Julliard Jan. 31, 2022
Jan. 31, 2022
2
1
[PATCH vkd3d 2/3] vkd3d-shader: Fix some DWORD/unsigned int pointer mismatches.
by Alexandre Julliard Jan. 31, 2022
by Alexandre Julliard Jan. 31, 2022
Jan. 31, 2022
2
1
[PATCH vkd3d 1/3] vkd3d-shader: Consistently use uint32_t for pointers to shader data.
by Alexandre Julliard Jan. 31, 2022
by Alexandre Julliard Jan. 31, 2022
Jan. 31, 2022
2
1
1
0
Jan. 31, 2022
4
14
[PATCH 1/2] d3d9/tests: Ignore random testbot failures in test_cursor.
by Stefan Dösinger Jan. 31, 2022
by Stefan Dösinger Jan. 31, 2022
Jan. 31, 2022
3
5
[tools] testbot/SetWinLocale: Take --reboot into account when checking the results.
by Francois Gouget Jan. 31, 2022
by Francois Gouget Jan. 31, 2022
Jan. 31, 2022
1
0
Jan. 31, 2022
1
0
1
0