1
0
1
0
2
1
Jan. 18, 2022
2
1
[PATCH v6 1/6] ddraw: Use WINED3D_SWAPCHAIN_NO_WINDOW_CHANGES only if window is not in foreground.
by Gabriel Ivăncescu Jan. 18, 2022
by Gabriel Ivăncescu Jan. 18, 2022
Jan. 18, 2022
4
20
Jan. 18, 2022
1
0
[PATCH 2/3] comctl32/tests: Add iItem and uChanged to LVN_ITEMCHANGING/LVN_ITEMCHANGED context.
by Dmitry Timoshkov Jan. 18, 2022
by Dmitry Timoshkov Jan. 18, 2022
Jan. 18, 2022
1
0
3
2
[PATCH vkd3d] vkd3d-shader/hlsl: Support casts between all numeric types on constant folding.
by Francisco Casas Jan. 18, 2022
by Francisco Casas Jan. 18, 2022
Jan. 18, 2022
3
8
[PATCH vkd3d 6/8] vkd3d-shader/hlsl: Support casts for all numeric types in fold_constants().
by Francisco Casas Jan. 17, 2022
by Francisco Casas Jan. 17, 2022
Jan. 17, 2022
2
1