March 2, 2022
2
1
[PATCH vkd3d v3 8/8] vkd3d-shader/hlsl: Treat all braceless initializers as assignments.
by Francisco Casas March 2, 2022
by Francisco Casas March 2, 2022
March 2, 2022
1
0
[PATCH vkd3d v3 6/8] vkd3d-shader/hlsl: Don't check exact number of components for braceless initialization of numeric types.
by Francisco Casas March 2, 2022
by Francisco Casas March 2, 2022
March 2, 2022
1
0
[PATCH vkd3d v3 4/8] vkd3d-shader/hlsl: Add 'braces' flag to parse initializers.
by Francisco Casas March 2, 2022
by Francisco Casas March 2, 2022
March 2, 2022
1
0
2
1
[PATCH vkd3d 6/7] vkd3d-shader/glsl: Disable support for the GLSL target.
by Henri Verbeet March 2, 2022
by Henri Verbeet March 2, 2022
March 2, 2022
1
0
[PATCH vkd3d 5/7] vkd3d-shader: Add missing version information for some enum elements.
by Henri Verbeet March 2, 2022
by Henri Verbeet March 2, 2022
March 2, 2022
1
0
[PATCH vkd3d 4/7] vkd3d-shader: Add a description for VKD3D_SHADER_TARGET_D3D_ASM.
by Henri Verbeet March 2, 2022
by Henri Verbeet March 2, 2022
March 2, 2022
1
0
[PATCH vkd3d 3/7] vkd3d-shader: Slightly clarify the documentation for struct vkd3d_shader_descriptor_offset_info.
by Henri Verbeet March 2, 2022
by Henri Verbeet March 2, 2022
March 2, 2022
1
0
March 2, 2022
1
0