June 18, 2022
3
2
[PATCH 0/1] MR276: include: Add _tcsto[u]ll declarations.
by Daniel Lehman (@dlehman25) June 18, 2022
by Daniel Lehman (@dlehman25) June 18, 2022
June 18, 2022
2
1
[PATCH 0/4] MR275: ntdll: Plumb zero_bits parameter from virtual_map_section to virtual_map_builtin_module.
by Brendan Shanks (@bshanks) June 18, 2022
by Brendan Shanks (@bshanks) June 18, 2022
June 18, 2022
2
4
[PATCH v2 0/9] MR272: d3dx10: Add D3DX10CreateThreadPump implementation.
by Piotr Caban (@piotr) June 18, 2022
by Piotr Caban (@piotr) June 18, 2022
June 18, 2022
2
9
[PATCH 0/8] MR272: d3dx10: Add D3DX10CreateThreadPump implementation.
by Piotr Caban (@piotr) June 18, 2022
by Piotr Caban (@piotr) June 18, 2022
June 18, 2022
4
11
4
6
[PATCH v2 0/1] MR273: ntdll/tests: Add more tests for \Device\NamedPipe\ root directory.
by Jinoh Kang (@iamahuman) June 18, 2022
by Jinoh Kang (@iamahuman) June 18, 2022
June 18, 2022
2
1
[PATCH 0/1] MR273: ntdll/tests: Add more tests for \Device\NamedPipe\ root directory.
by Jinoh Kang (@iamahuman) June 18, 2022
by Jinoh Kang (@iamahuman) June 18, 2022
June 18, 2022
2
1
Re: [PATCH v2 0/5] MR257: d3dx: Add support for ID3DX10ThreadPump parameter in D3DX10CreateTexture* functions
by Piotr Caban (@piotr) June 18, 2022
by Piotr Caban (@piotr) June 18, 2022
June 18, 2022
1
0
[PATCH] ntdll: Implement NtQueryVolumeInformationFile FileFsFullSizeInformation.
by Michal Suchanek June 18, 2022
by Michal Suchanek June 18, 2022
June 18, 2022
1
0