[PATCH] winhttp: Avoid a crash when the connection is closed while handling a redirect.
by Hans Leidekker Jan. 19, 2021
by Hans Leidekker Jan. 19, 2021
Jan. 19, 2021
1
0
Jan. 19, 2021
1
0
[PATCH 5/5] wined3d: Add some barriers between resource usage on different bind points.
by Henri Verbeet Jan. 19, 2021
by Henri Verbeet Jan. 19, 2021
Jan. 19, 2021
2
1
[PATCH 4/5] wined3d: Introduce wined3d_context_vk_reference_resource().
by Henri Verbeet Jan. 19, 2021
by Henri Verbeet Jan. 19, 2021
Jan. 19, 2021
2
1
Jan. 19, 2021
1
0
[PATCH 1/2] wbemprox: Add class SystemRestore stub implementation.
by Dmitry Timoshkov Jan. 19, 2021
by Dmitry Timoshkov Jan. 19, 2021
Jan. 19, 2021
1
1
[PATCH 2/2] gdi32: Avoid best fit chars when mapping unicode character to a glyph index.
by Dmitry Timoshkov Jan. 19, 2021
by Dmitry Timoshkov Jan. 19, 2021
Jan. 19, 2021
1
0
1
0
[PATCH v2 4/4] winmm: Get rid of TIME_SMPTE format support in waveOutGetPosition().
by Akihiro Sagawa Jan. 19, 2021
by Akihiro Sagawa Jan. 19, 2021
Jan. 19, 2021
2
1
[PATCH v2 3/4] winmm/tests: Strictly test returned time format of waveOutGetPostion().
by Akihiro Sagawa Jan. 19, 2021
by Akihiro Sagawa Jan. 19, 2021
Jan. 19, 2021
2
1