[PATCH 0/2] MR219: user32: Avoid use of setupapi in raw input device enumeration.
by Zebediah Figura (@zfigura) June 10, 2022
by Zebediah Figura (@zfigura) June 10, 2022
June 10, 2022
4
5
[PATCH 0/1] MR213: nls: Add some of the missing codepage files.
by Nikolay Sivov (@nsivov) June 10, 2022
by Nikolay Sivov (@nsivov) June 10, 2022
June 10, 2022
3
4
[PATCH 0/6] MR222: ntdll: Implement RtlGetUserValueHeap and use it in Local/Global alloc.
by Rémi Bernon June 10, 2022
by Rémi Bernon June 10, 2022
June 10, 2022
1
6
[PATCH vkd3d] include: Add ID3D12Device2 declaration in vkd3d_d3d12.idl.
by Biswapriyo Nath June 10, 2022
by Biswapriyo Nath June 10, 2022
June 10, 2022
2
1
[PATCH vkd3d 2/2] include: Add ID3D12SharingContract interface declarations in vkd3d_d3d12sdklayers.idl.
by Biswapriyo Nath June 10, 2022
by Biswapriyo Nath June 10, 2022
June 10, 2022
2
1
[PATCH vkd3d 1/2] include: Add ID3D12DebugDevice interface declarations in vkd3d_d3d12sdklayers.idl.
by Biswapriyo Nath June 10, 2022
by Biswapriyo Nath June 10, 2022
June 10, 2022
2
1
[PATCH 0/1] MR221: comctl32: Fix integer overflow in DPA_Search.
by Jinoh Kang (@iamahuman) June 10, 2022
by Jinoh Kang (@iamahuman) June 10, 2022
June 10, 2022
3
2
June 10, 2022
1
4
June 10, 2022
3
3
[PATCH v3 0/5] MR197: winegstreamer: Add support for zero-copy in wg_transform.
by Rémi Bernon June 9, 2022
by Rémi Bernon June 9, 2022
June 9, 2022
3
7