[PATCH v5 00/10] Avoid performance degradation due to vDSO unmapping (#52313)
by Jinoh Kang March 5, 2022
by Jinoh Kang March 5, 2022
March 5, 2022
1
10
[PATCH vkd3d v3 7/8] vkd3d-shader/hlsl: Remove redundant type check in declare_vars().
by Francisco Casas March 5, 2022
by Francisco Casas March 5, 2022
March 5, 2022
2
1
[PATCH vkd3d v3 5/8] vkd3d-shader/hlsl: Properly free parse_variable_def memory.
by Francisco Casas March 5, 2022
by Francisco Casas March 5, 2022
March 5, 2022
2
1
[PATCH vkd3d v3 3/8] vkd3d-shader/hlsl: Concatenate nested initializers.
by Francisco Casas March 5, 2022
by Francisco Casas March 5, 2022
March 5, 2022
2
1
[PATCH vkd3d v3 2/8] vkd3d-shader/hlsl: Add default writemask for matrix stores.
by Francisco Casas March 5, 2022
by Francisco Casas March 5, 2022
March 5, 2022
2
1
1
0
March 4, 2022
3
5
[tools] testbot: Fix the indentation of FormPage::SaveProperties().
by Francois Gouget March 4, 2022
by Francois Gouget March 4, 2022
March 4, 2022
1
0
[PATCH v2 1/6] ws2_32/tests: Add tests for setting and getting socket options with shorter length.
by Paul Gofman March 4, 2022
by Paul Gofman March 4, 2022
March 4, 2022
3
9
March 4, 2022
1
0