1
1
[PATCH vkd3d 1/3] vkd3d: Initialise root signature descriptor offset buffer to NULL.
by Conor McCarthy Dec. 2, 2021
by Conor McCarthy Dec. 2, 2021
Dec. 2, 2021
1
2
[PATCH] d3d10/effect: Use first element when index expression evaluates to out of bounds value.
by Nikolay Sivov Dec. 2, 2021
by Nikolay Sivov Dec. 2, 2021
Dec. 2, 2021
2
1
[PATCH 5/5] win32u: Move NtUserChangeDisplaySettings implementation from user32.
by Jacek Caban Dec. 2, 2021
by Jacek Caban Dec. 2, 2021
Dec. 2, 2021
2
1
2
1
[PATCH 3/5] win32u: Handle invisible winstations in lock_display_devices.
by Jacek Caban Dec. 2, 2021
by Jacek Caban Dec. 2, 2021
Dec. 2, 2021
2
1
[PATCH 2/5] win32u: Move NtUserEnumDisplayMonitors implementation from user32.
by Jacek Caban Dec. 2, 2021
by Jacek Caban Dec. 2, 2021
Dec. 2, 2021
2
1
Dec. 2, 2021
2
1
Dec. 2, 2021
2
4
Dec. 2, 2021
1
4