[PATCH 1/4] configure: Try to detect MinGW libpng using pkg-config if --with-system-dllpath is specified.
by Zebediah Figura Dec. 3, 2021
by Zebediah Figura Dec. 3, 2021
Dec. 3, 2021
1
3
[PATCH 5/5] win32u: Use NtUserSelectPalette instead of GDISelectPalette.
by Jacek Caban Dec. 3, 2021
by Jacek Caban Dec. 3, 2021
Dec. 3, 2021
1
0
[PATCH 4/5] win32u: Use NtUserCallOneParam instead of GDIRealizePalette.
by Jacek Caban Dec. 3, 2021
by Jacek Caban Dec. 3, 2021
Dec. 3, 2021
1
0
[PATCH 3/5] win32u: Move NtUserGetKeyboardLayoutName implementation from user32.
by Jacek Caban Dec. 3, 2021
by Jacek Caban Dec. 3, 2021
Dec. 3, 2021
1
0
Dec. 3, 2021
1
0
Dec. 2, 2021
1
0
[PATCH 3/3] scrrun: use more context for MultiByteToWideChar in Read test.
by Robert Wilhelm Dec. 2, 2021
by Robert Wilhelm Dec. 2, 2021
Dec. 2, 2021
1
0
[PATCH 2/3] scrrun: use more context for MultiByteToWideChar in ReadAll test.
by Robert Wilhelm Dec. 2, 2021
by Robert Wilhelm Dec. 2, 2021
Dec. 2, 2021
1
0
[PATCH 1/3] scrrun: check file contents using ReadFile in CreateTextFile test.
by Robert Wilhelm Dec. 2, 2021
by Robert Wilhelm Dec. 2, 2021
Dec. 2, 2021
1
0
[PATCH] mfplat/tests: Add a test for buffers created for d3d12 resources.
by Nikolay Sivov Dec. 2, 2021
by Nikolay Sivov Dec. 2, 2021
Dec. 2, 2021
1
0