[PATCH 1/7] winecoreaudio: Use NtAllocateVirtualMemory() for local and tmp buffers.
by Huw Davies Nov. 22, 2021
by Huw Davies Nov. 22, 2021
Nov. 22, 2021
2
1
[PATCH 1/6] wined3d: Move the "buffer_offset" field to struct wined3d_bo.
by Zebediah Figura Nov. 22, 2021
by Zebediah Figura Nov. 22, 2021
Nov. 22, 2021
3
12
Nov. 22, 2021
2
1
[PATCH vkd3d v2 1/7] vkd3d-shader/hlsl: Write SM4 integer negation.
by Giovanni Mascellani Nov. 22, 2021
by Giovanni Mascellani Nov. 22, 2021
Nov. 22, 2021
2
15
2
1
1
0
1
0
1
0
1
0
1
0