[PATCH] ntdll: Save status from attaching dependencies in process_attach().
by Jan Sikorski Nov. 22, 2021
by Jan Sikorski Nov. 22, 2021
Nov. 22, 2021
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[PATCH 1/5] d3dx9/tests: Clean up GetMatrixTransposePointerArray() tests.
by Matteo Bruni Nov. 22, 2021
by Matteo Bruni Nov. 22, 2021
Nov. 22, 2021
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5
[PATCH v6 vkd3d] vkd3d-shader/hlsl: Implement cross() intrinsic function.
by Matteo Bruni Nov. 22, 2021
by Matteo Bruni Nov. 22, 2021
Nov. 22, 2021
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[PATCH vkd3d v5 1/2] vkd3d-shader/hlsl: Implement round() intrinsic function in SM4.
by Matteo Bruni Nov. 22, 2021
by Matteo Bruni Nov. 22, 2021
Nov. 22, 2021
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Nov. 22, 2021
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Nov. 22, 2021
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[PATCH v2] user32: Add exception handler to GetWindowText. (Resend).
by Dmitry Timoshkov Nov. 22, 2021
by Dmitry Timoshkov Nov. 22, 2021
Nov. 22, 2021
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