[PATCH vkd3d 1/4] vkd3d-shader/spirv: Use runtime descriptor arrays.
by Conor McCarthy Nov. 10, 2021
by Conor McCarthy Nov. 10, 2021
Nov. 10, 2021
1
3
[PATCH] kernelbase: Implement AppPolicyGetMediaFoundationCodecLoading.
by Mohamad Al-Jaf Nov. 10, 2021
by Mohamad Al-Jaf Nov. 10, 2021
Nov. 10, 2021
1
0
[PATCH 2/5] user32: Use user_driver_funcs to expose user driver function from drivers.
by Jacek Caban Nov. 9, 2021
by Jacek Caban Nov. 9, 2021
Nov. 9, 2021
3
2
Nov. 9, 2021
1
0
1
0
[PATCH 1/6] propsys: Fix VT_UI4 comparison, use ulVal instead of uiVal.
by Rémi Bernon Nov. 9, 2021
by Rémi Bernon Nov. 9, 2021
Nov. 9, 2021
2
9
1
0
[PATCH v4 1/2] mshtml: Implement inline attributes parsing for createElement.
by Gabriel Ivăncescu Nov. 9, 2021
by Gabriel Ivăncescu Nov. 9, 2021
Nov. 9, 2021
2
4
[PATCH v5 1/2] ntdll: Allow loading system DLLs from a path specified at configure time.
by Zebediah Figura Nov. 9, 2021
by Zebediah Figura Nov. 9, 2021
Nov. 9, 2021
1
1
[PATCH v3 1/3] mshtml: Hold a ref to the location on the window side.
by Gabriel Ivăncescu Nov. 9, 2021
by Gabriel Ivăncescu Nov. 9, 2021
Nov. 9, 2021
3
11