[PATCH 3/5] win32u: Use user_driver_funcs to pass driver to __wine_set_display_driver.
by Jacek Caban Nov. 9, 2021
by Jacek Caban Nov. 9, 2021
Nov. 9, 2021
1
0
1
0
[PATCH vkd3d v3 01/14] vkd3d-shader/hlsl: Define a symbolic constant to represent the D3D_SIF_TEXTURE_COMPONENTS shift.
by Matteo Bruni Nov. 9, 2021
by Matteo Bruni Nov. 9, 2021
Nov. 9, 2021
5
35
[v3 PATCH] d3d10/effect: Add initial support for indexing expressions.
by Nikolay Sivov Nov. 9, 2021
by Nikolay Sivov Nov. 9, 2021
Nov. 9, 2021
2
2
1
0
[PATCH v4 1/2] ntdll: Allow loading system DLLs from a path specified at configure time.
by Zebediah Figura Nov. 9, 2021
by Zebediah Figura Nov. 9, 2021
Nov. 9, 2021
2
2
3
2
Nov. 9, 2021
2
3
[PATCH 1/3] wined3d: Test if an offset is needed to get the correct filling convention (v3).
by Stefan Dösinger Nov. 9, 2021
by Stefan Dösinger Nov. 9, 2021
Nov. 9, 2021
4
8
1
3