[PATCH 3/5] comctl32/button: Do not restore groupbox font after themed painting.
by Zhiyi Zhang Oct. 1, 2021
by Zhiyi Zhang Oct. 1, 2021
Oct. 1, 2021
1
0
[PATCH 2/5] comctl32/button: Do not restore checkbox font after themed painting.
by Zhiyi Zhang Oct. 1, 2021
by Zhiyi Zhang Oct. 1, 2021
Oct. 1, 2021
1
0
[PATCH 1/5] comctl32/button: Do not restore push button font after themed painting.
by Zhiyi Zhang Oct. 1, 2021
by Zhiyi Zhang Oct. 1, 2021
Oct. 1, 2021
1
0
1
0
[PATCH 1/6] d3d10/effect: Go through both local and shared buffers when looking for shader resources.
by Nikolay Sivov Sept. 30, 2021
by Nikolay Sivov Sept. 30, 2021
Sept. 30, 2021
3
16
1
1
3
5
2
3
[PATCH vkd3d 2/2] tests: Add tests for NULL event handles in SetEventOnCompletion().
by Conor McCarthy Sept. 30, 2021
by Conor McCarthy Sept. 30, 2021
Sept. 30, 2021
1
0
[PATCH vkd3d 1/2] vkd3d: Handle NULL event handles in ID3D12Fence::SetEventOnCompletion().
by Conor McCarthy Sept. 30, 2021
by Conor McCarthy Sept. 30, 2021
Sept. 30, 2021
1
0