April 24, 2026
4:58 a.m.
Yeah unfortunately it's proprietary game w/ wine dpi set to 96, so it's just some internal shenanigans that the devs are doing likely. Granted it would be helpful to have some version of a toggle that would allow to work around this cursor weirdness in x11/xorg/xlibre. Drawing a 384x384 floating buffer shouldn't be of an issue from a conceptual standpoint, alas. I created a thread on xlibre as well, but it might take a while for the devs to reply.