wine-gitlab@list.winehq.org
November 2022
- 5 participants
- 1402 discussions
[PATCH 0/1] MR1307: wined3d: Use the chunk allocator for GL element array buffers.
by Anton Baskanov (@baskanov) Nov. 9, 2022
by Anton Baskanov (@baskanov) Nov. 9, 2022
Nov. 9, 2022
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Nov. 9, 2022
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[PATCH 0/2] MR1266: d3d8, d3d9: Build without -DWINE_NO_LONG_TYPES.
by Zebediah Figura (@zfigura) Nov. 9, 2022
by Zebediah Figura (@zfigura) Nov. 9, 2022
Nov. 9, 2022
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Nov. 9, 2022
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[PATCH 0/2] MR1129: wined3d: Set the window state thread description only if it's actually a new thread.
by Zebediah Figura (@zfigura) Nov. 9, 2022
by Zebediah Figura (@zfigura) Nov. 9, 2022
Nov. 9, 2022
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[PATCH v2 0/7] MR1303: winevulkan: Convert struct chain conversions for all structs that need it.
by Jacek Caban (@jacek) Nov. 9, 2022
by Jacek Caban (@jacek) Nov. 9, 2022
Nov. 9, 2022
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[PATCH 0/8] MR1312: ntdll: Implement heap user flags and fix GlobalHandle / LocalHandle with heap pointers.
by Rémi Bernon Nov. 9, 2022
by Rémi Bernon Nov. 9, 2022
Nov. 9, 2022
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[PATCH 0/3] MR1313: Multi-arch support from Wine's build tree in dbghelp.
by eric pouech (@epo) Nov. 9, 2022
by eric pouech (@epo) Nov. 9, 2022
Nov. 9, 2022
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