Re: [PATCH v2 0/4] MR47: kernel32/tests: Add tests for CancelSynchronousIo.
by Jinoh Kang (@iamahuman) July 10, 2022
by Jinoh Kang (@iamahuman) July 10, 2022
July 10, 2022
2
1
Re: [PATCH v2 0/4] MR47: kernel32/tests: Add tests for CancelSynchronousIo.
by Daniel Lehman (@dlehman25) July 10, 2022
by Daniel Lehman (@dlehman25) July 10, 2022
July 10, 2022
1
0
Re: [PATCH v2 0/4] MR47: kernel32/tests: Add tests for CancelSynchronousIo.
by Jinoh Kang (@iamahuman) July 10, 2022
by Jinoh Kang (@iamahuman) July 10, 2022
July 10, 2022
1
0
[PATCH 0/3] MR414: fltmgr.sys: Implement FltBuildDefaultSecurityDescriptor
by Alistair Leslie-Hughes (@alesliehughes) July 10, 2022
by Alistair Leslie-Hughes (@alesliehughes) July 10, 2022
July 10, 2022
2
3
Re: [PATCH v2 0/4] MR47: kernel32/tests: Add tests for CancelSynchronousIo.
by Daniel Lehman (@dlehman25) July 10, 2022
by Daniel Lehman (@dlehman25) July 10, 2022
July 10, 2022
1
0
[PATCH 0/4] MR413: ntoskrnl: Enumerate child devices on a separate thread.
by Zebediah Figura (@zfigura) July 9, 2022
by Zebediah Figura (@zfigura) July 9, 2022
July 9, 2022
2
4
[PATCH 0/1] MR412: wineusb.sys: Fix memory leak on control transfer.
by Jinoh Kang (@iamahuman) July 9, 2022
by Jinoh Kang (@iamahuman) July 9, 2022
July 9, 2022
3
5
[PATCH v8 0/1] MR320: riched20/tests: Test for ITextDocument::Undo and ITextDocument::Redo (#53289).
by Jinoh Kang (@iamahuman) July 9, 2022
by Jinoh Kang (@iamahuman) July 9, 2022
July 9, 2022
2
2
[PATCH v2 0/1] MR408: ntdll: Fix x64 single step exception detection on macOS.
by Piotr Caban (@piotr) July 9, 2022
by Piotr Caban (@piotr) July 9, 2022
July 9, 2022
3
2
[PATCH 0/1] MR408: ntdll: Fix x64 single step exception detection on macOS.
by Piotr Caban (@piotr) July 9, 2022
by Piotr Caban (@piotr) July 9, 2022
July 9, 2022
3
3
Re: [PATCH 0/4] MR384: winsock: Support fallback to ICMP over SOCK_DGRAM on Linux
by Paul Gofman (@gofman) July 9, 2022
by Paul Gofman (@gofman) July 9, 2022
July 9, 2022
1
0
Re: [PATCH 0/4] MR384: winsock: Support fallback to ICMP over SOCK_DGRAM on Linux
by Jinoh Kang (@iamahuman) July 9, 2022
by Jinoh Kang (@iamahuman) July 9, 2022
July 9, 2022
1
0
Re: [PATCH 0/4] MR384: winsock: Support fallback to ICMP over SOCK_DGRAM on Linux
by Jinoh Kang (@iamahuman) July 9, 2022
by Jinoh Kang (@iamahuman) July 9, 2022
July 9, 2022
1
0
Re: [PATCH 0/4] MR384: winsock: Support fallback to ICMP over SOCK_DGRAM on Linux
by Jinoh Kang (@iamahuman) July 9, 2022
by Jinoh Kang (@iamahuman) July 9, 2022
July 9, 2022
1
0
Re: [PATCH 0/4] MR384: winsock: Support fallback to ICMP over SOCK_DGRAM on Linux
by Jinoh Kang (@iamahuman) July 9, 2022
by Jinoh Kang (@iamahuman) July 9, 2022
July 9, 2022
1
0
Re: [PATCH 0/4] MR384: winsock: Support fallback to ICMP over SOCK_DGRAM on Linux
by Jinoh Kang (@iamahuman) July 9, 2022
by Jinoh Kang (@iamahuman) July 9, 2022
July 9, 2022
1
0
Re: [PATCH v3 0/3] MR405: winegstreamer: More wg_transform fixes for CoD: BO3, Mortal Kombat 11 and Shadow Warrior 2. - approved
by Alexandre Julliard (@julliard) July 8, 2022
by Alexandre Julliard (@julliard) July 8, 2022
July 8, 2022
1
0
Re: [PATCH v5 0/4] MR375: ntdll: Fixes for runtime 64-bit shift functions. - approved
by Alexandre Julliard (@julliard) July 8, 2022
by Alexandre Julliard (@julliard) July 8, 2022
July 8, 2022
1
0
Re: [PATCH v2 0/1] MR404: mscms: Merge the profile and transform handle tables. - approved
by Alexandre Julliard (@julliard) July 8, 2022
by Alexandre Julliard (@julliard) July 8, 2022
July 8, 2022
1
0
Re: [PATCH v2 0/2] MR403: ddraw/tests: Build without -DWINE_NO_LONG_TYPES. - approved
by Alexandre Julliard (@julliard) July 8, 2022
by Alexandre Julliard (@julliard) July 8, 2022
July 8, 2022
1
0
Re: [PATCH v2 0/2] MR402: http.sys: Add support for relative URLs. - approved
by Alexandre Julliard (@julliard) July 8, 2022
by Alexandre Julliard (@julliard) July 8, 2022
July 8, 2022
1
0
[PATCH v2 0/3] MR405: winegstreamer: More wg_transform fixes for CoD: BO3, Mortal Kombat 11 and Shadow Warrior.
by Rémi Bernon July 8, 2022
by Rémi Bernon July 8, 2022
July 8, 2022
2
5
[PATCH 0/1] MR409: crypt32: Recognize 'Microsoft Root Certificate Authority 2011' when verifying...
by Paul Gofman (@gofman) July 8, 2022
by Paul Gofman (@gofman) July 8, 2022
July 8, 2022
2
1
July 8, 2022
3
9
[PATCH 0/3] MR405: winegstreamer: More wg_transform fixes for CoD: BO3, Mortal Kombat 11 and Shadow Warrior.
by Rémi Bernon July 8, 2022
by Rémi Bernon July 8, 2022
July 8, 2022
1
4
[PATCH 0/3] MR406: win32u: Introduce new add_modes device manager callback.
by Rémi Bernon July 8, 2022
by Rémi Bernon July 8, 2022
July 8, 2022
2
5
[PATCH 0/1] MR404: mscms: Merge the profile and transform handle tables.
by Hans Leidekker (@hans) July 8, 2022
by Hans Leidekker (@hans) July 8, 2022
July 8, 2022
2
1
July 8, 2022
1
0
July 8, 2022
1
0
[PATCH 0/2] MR403: ddraw/tests: Build without -DWINE_NO_LONG_TYPES.
by Zebediah Figura (@zfigura) July 8, 2022
by Zebediah Figura (@zfigura) July 8, 2022
July 8, 2022
2
2
[PATCH 0/2] MR402: http.sys: Add support for relative URLs.
by Julian Klemann (@jklemann) July 8, 2022
by Julian Klemann (@jklemann) July 8, 2022
July 8, 2022
3
3
July 8, 2022
1
0
July 8, 2022
1
0
[PATCH v4 0/4] MR375: ntdll: Fixes for runtime 64-bit shift functions.
by Zebediah Figura (@zfigura) July 8, 2022
by Zebediah Figura (@zfigura) July 8, 2022
July 8, 2022
2
4
Re: [PATCH v2 0/1] MR401: wbemprox: Provide more accurate system information - approved
by Alexandre Julliard (@julliard) July 7, 2022
by Alexandre Julliard (@julliard) July 7, 2022
July 7, 2022
1
0
Re: [PATCH v2 0/1] MR397: regedit: Replace heap_x*() functions with malloc(), realloc() and free() - approved
by Alexandre Julliard (@julliard) July 7, 2022
by Alexandre Julliard (@julliard) July 7, 2022
July 7, 2022
1
0
Re: [PATCH v2 0/1] MR381: mciqtz32: Fix thread handle leak if a second play. - approved
by Alexandre Julliard (@julliard) July 7, 2022
by Alexandre Julliard (@julliard) July 7, 2022
July 7, 2022
1
0
Re: [PATCH v3 0/2] MR394: d3d8/tests: Build without -DWINE_NO_LONG_TYPES. - approved
by Alexandre Julliard (@julliard) July 7, 2022
by Alexandre Julliard (@julliard) July 7, 2022
July 7, 2022
1
0
[PATCH v3 0/4] MR358: atl: Avoid NULL pointer reference in AtlComModuleGetClassObject().
by Zhiyi Zhang (@zhiyi) July 7, 2022
by Zhiyi Zhang (@zhiyi) July 7, 2022
July 7, 2022
3
5
Re: [PATCH v2 0/2] MR382: widl: Fix missing support for struct / union parameterized type replacement. - approved
by Alexandre Julliard (@julliard) July 7, 2022
by Alexandre Julliard (@julliard) July 7, 2022
July 7, 2022
1
0
Re: [PATCH v2 0/1] MR379: wined3d: Don't transition GENERAL layouts for blits. - approved
by Alexandre Julliard (@julliard) July 7, 2022
by Alexandre Julliard (@julliard) July 7, 2022
July 7, 2022
1
0
Re: [PATCH v2 0/2] MR396: dinput/tests: Fix reported test failures. - approved
by Alexandre Julliard (@julliard) July 7, 2022
by Alexandre Julliard (@julliard) July 7, 2022
July 7, 2022
1
0
Re: [PATCH v3 0/4] MR395: win32u: Move reading and writing mode from registry out of graphics drivers. - approved
by Alexandre Julliard (@julliard) July 7, 2022
by Alexandre Julliard (@julliard) July 7, 2022
July 7, 2022
1
0
[PATCH v7 0/3] MR302: winegstreamer: Some wg_transform H264 fixes for Mortal Kombat 11 and Yakuza 4.
by Rémi Bernon July 7, 2022
by Rémi Bernon July 7, 2022
July 7, 2022
2
4
July 7, 2022
2
8
[PATCH 0/1] MR401: wbemprox: Provide more accurate system information
by SmallJoker (@SmallJoker) July 7, 2022
by SmallJoker (@SmallJoker) July 7, 2022
July 7, 2022
3
2
Re: [PATCH 0/1] MR381: mciqtz32: Fix thread handle leak if a second play. - approved
by Zebediah Figura (@zfigura) July 7, 2022
by Zebediah Figura (@zfigura) July 7, 2022
July 7, 2022
1
0
[wine-gitlab] [PATCH v3 0/7] MR391: scrrun: Implement MoveFolder().
by Robert Wilhelm (@sloper42) July 7, 2022
by Robert Wilhelm (@sloper42) July 7, 2022
July 7, 2022
3
12
[PATCH v2 0/1] MR398: xactengine3_7/tests: Test notifications when loading a wave bank.
by Giovanni Mascellani (@giomasce) July 7, 2022
by Giovanni Mascellani (@giomasce) July 7, 2022
July 7, 2022
2
1
Re: [PATCH v2 0/4] MR358: atl: Avoid NULL pointer reference in AtlComModuleGetClassObject(). - approved
by Jacek Caban (@jacek) July 7, 2022
by Jacek Caban (@jacek) July 7, 2022
July 7, 2022
1
0